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UX Collective
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How to avoid the structure trap
How to avoid the structure trap
Most discussions on structure focus on centralised or matrix, but the departments in which those teams sit can make or break your product.
Joanna Weber
Jun 15
Nod to confirm: head gestures in digital interaction
Nod to confirm: head gestures in digital interaction
Incorporating head gestures in interaction with technology can open up new levels of synchronicity and emotional connections.
Mike A.
Jun 16
Editor Picks
Undocking a UX monolith; a method to escalate product design
Undocking a UX monolith; a method to escalate product design
To escalate correctly a system of solutions, we must first understand all the minor parts.
Kike Peña
Jun 12
Check your team for get-there-itis
Check your team for get-there-itis
Symptoms of this dysfunctional team strategy may include last-minute iterations and soul aches.
Rita Kind-Envy
Jun 11
Is AI killing human passion?
Is AI killing human passion?
How to find your passion and purpose in a world where AI is better at everything
Slava Polonski, PhD
Jun 5
Beautiful, boring, and without soul
Beautiful, boring, and without soul
Some time ago I found myself strolling through a quiet, less touristy place in London. In typical style, it was overcast and gloomy but…
Steyn Viljoen
Jun 5
Creativity and why we should sleep on it
Creativity and why we should sleep on it
A deep dive into the science of sleep and how to harness dream creativity to solve real world problems.
Kate Dowler
Jun 4
Product designer stresses: too much work, too little time
Product designer stresses: too much work, too little time
Coping mechanisms to deal with work overload.
Tess Gadd
Jun 3
Latest & Greatest
Design fables: Bird in hand principle
Design fables: Bird in hand principle
Who you are, what you know, who you know.
Darren Yeo
Jun 15
Setting up typography variables in Figma
Setting up typography variables in Figma
Figma finally supports typography variables after teasing us since last June. During the ‘Framework by Figma’ in April, they announced…
Allie Paschal
Jun 14
If you’re the smartest person in the room, GTFO of that room
If you’re the smartest person in the room, GTFO of that room
Please proceed calmly (but quickly) to the nearest exit
Avi Siegel
Jun 13
The hidden costs of real diversity and inclusion
The hidden costs of real diversity and inclusion
Effective Diversity, Equity, Inclusion, and Belonging requires robust worker support, or it becomes mere window dressing for inadequate…
Ivan Monteiro
Jun 12
A game sound designer’s guide to button interactions
A game sound designer’s guide to button interactions
Understanding auditory feedback for basic interaction patterns in games.
Denis Zlobin
Jun 12
The role of systems in decision making
The role of systems in decision making
Recognizing systems and leveraging their dynamics to our advantage as designers.
Michael Parent
Jun 11
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