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Assassin's Creed Shadows explores feudal Japan – Ubisoft releases first trailer, coming this November

Daniel Sims

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Something to look forward to: For years feudal Japan has been the most requested setting for an Assassin's Creed game, and Ubisoft will finally indulge those demands this November with Assassin's Creed Shadows. Although the company hasn't revealed any gameplay yet, a broad overview of the title reveals multiple significant changes compared to previous entries in the franchise.

Ubisoft has released a pre-rendered reveal trailer for Assassin's Creed Shadows, the next major entry in its long-running series of historical fantasy action games. Scheduled for release on November 15 for PC, Mac, and consoles, the game takes players to late 16th-century Japan.

While prior Assassin's Creed titles allowed players to choose between two characters, Shadows alters this approach. Its two avatars are directly connected to historical events and people, each utilizing completely different gameplay styles. Most of the game allows for freely switching between characters.

To engage in open combat similar to Assassin's Creed Origins or Odyssey, players can control Yasuke – a real-life samurai from Africa who served under warlord Oda Nobunaga. Ubisoft chose Yasuke because he provides a convenient connection between multiple historical topics involving the samurai and Portuguese traders. The game's focus on a samurai of foreign descent will likely draw comparisons to the recent portrayals of the English-born samurai William Adams in Koei Tecmo's Nioh and FX's critically acclaimed TV series Shogun.

Meanwhile, players wishing to return to the stealth origins of Assassin's Creed can choose Naoe, a ninja and the fictional daughter of the real-life figure Fujibayashi Nagato. Ubisoft told IGN that the game will introduce a stealth system based on dynamic lights and shadows, similar to the Thief series or Ubisoft's own Splinter Cell. A new prone stance will also help players crawl into more hiding spots, and a physics-based grappling hook enables climbing.

Also see: 13 Years of Assassin's Creed – From Prince of Persia to an Annual Globe-Trotting Time-Travelling Stealth Game

Changing seasons also aim to make the game more dynamic. Each of the four seasons changes the entire map, altering the environment and character behavior to present players with different challenges. Some missions must occur during certain seasons to align with historical events, but others can transpire at any time.

Furthermore, progression through Assassin's Creed Shadows will be somewhat nonlinear at points. Missions will give players increased freedom with objectives, and it will be possible to encounter some assassination targets in any order without technically starting a mission.

The game's map, covering a region in central Japan, will be roughly the size of Egypt from Assassin's Creed Origins. However, it will feel somewhat less dense due to a more realistic scale ratio, meant to make landmarks like castles and mountains more prominent. Unlike past entries, climbing those landmarks no longer populates the world map with icons. Players must instead organically spot points of interest.

Although Assassin's Creed Shadows is a single-player game, the PlayStation Store page states that online play is required, suggesting that it might be an online-only title. Currently, none of the other platforms mention an internet requirement.

A list of basic system requirements indicates that the PC version will be more demanding than prior titles like Assassin's Creed Valhalla. Shadows will require at least a GeForce GTX 1060 or a Radeon RX 570, but Ubisoft recommends an RTX 2070 or RX 5700 XT. Judging by previous entries, these specs likely target 1080p gameplay. The game will also require 100 GB of storage space.

Assassin's Creed Shadows launches on November 15 for $69.99 on PlayStation 5, Xbox Series, Ubisoft Connect, the Epic Games Store, and the Mac App Store. The Mac version will require an Apple CPU, but Ubisoft hasn't listed system requirements for that version yet.

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I know the discourse around this reveal is already a shitshow. But honestly, I like it. When the trailer started I was rolling my eyes thinking "oh great, it's the hundredth medieval japan game once again, how original". But a female and black main characters in this setting actually does make it unique at least, rather than yet another Sekiro/Ghost of Tsushima/Nioh/Rise of the Ronin variant. Even goddamn Yakuza/Like a Dragon jumped on this bandwagon.
That being said, it's Ubisoft, so I don't actually have high hopes that they will make compelling gameplay out of this.
 
I know the discourse around this reveal is already a shitshow. But honestly, I like it. When the trailer started I was rolling my eyes thinking "oh great, it's the hundredth medieval japan game once again, how original". But a female and black main characters in this setting actually does make it unique at least, rather than yet another Sekiro/Ghost of Tsushima/Nioh/Rise of the Ronin variant. Even goddamn Yakuza/Like a Dragon jumped on this bandwagon.
That being said, it's Ubisoft, so I don't actually have high hopes that they will make compelling gameplay out of this.
Unique doesn't make it good
 
A non-binary trans or a strong black woman fighting in the shadows to become Shogun, that would really take me back to feudal Japan! But alas, it's just a black samurai, historically authentic and he perfectly defines Japanese culture, because he was from West Africa. Thank you, Ubisoft, but please, make it at least gay!
 
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Just wait, Ubisoft will surely need to throw on their newly developed cash grab mechanism and deploy their soon to be trademarked "AAAA" status, allowing them to charge an extra $20. You know, they should also use some in game adds, specifically for hemorrhoid cream, as you'll need it if you buy this game and let them have their way with your backside.
 
Im looking forward to this game - I love samurais, japanese culture and AC :) ill reserve my judgment for when the game comes out.
 
Finally! Feudal Japan Assassin's Creed is happening! This November we get Assassin's Creed Shadows. Two protagonists: a samurai for open combat and a ninja for classic stealth, that's a cool twist. Dynamic seasons changing the map sounds interesting too. PC gamers beware though, the specs seem demanding.
 
If you can pick a character to play through the whole game with then I'd put my money on most picking the chick, I would.

but im also a black dude so playing a game where I blatantly stand out is so close to my normal every day life it would just be boring...
 
This game is at the very least a disrespect to entire country's culture.
It is funny how all they can do to "uplift" communities is swapping real and imaginary characters putting them where they never were in reality.
I recall when DICE did it in bf5, replacing real badass war heroes with a teenage girl and her equally brave mother, the game did not do very well. Maybe, this game has the same fate.
Am I the only one who thinks that this becomes more and more like a fetish?
This sort of obsession with one's race to the point where it feels like an object of worship,
it does not look normal.
 
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This game is at the very least a disrespect to entire country's culture.
It is funny how all they can do to "uplift" communities is swapping real and imagionary characters putting them where they never were in r eality.
I recall when DICE did it in bf5, replacing real badass war heroes with a teenage gir land her equally brave mother, the game did not do very well. Maybe this game has the same fate.
Am I the only one who thinks that this becomes more and more like a fetish?
This sort of obsession with one's race to the point where it feels like an object of worship,
it does not look very sane.
What annoys me about these things is that they've started appropriating things when they don't have to. What a strong African protagonist for your RPG? Go pick an African civilization from history, there were plenty over thousands of years. They don't need to find sudo links to other cultures and then plaster it all over the game. The game stops trying to tell a story and starts trying to send a message.

People don't want messages, they retreat into games to forget about the world around them, not be reminded why they needed a retreat in the first place.
 
If I can't make the main character look like Tom Cruise, no buy.

Also, how is this coming to PC but the previous game Mirage, is not on PC? I was actually only coming here to post "who cares, it's not on PC."
 
I just wish Ubisoft disassociate from the Animus nonsense to maintain the historical setting flow. For me, it breaks the immersion.

For once, just forget about the modern world characters with the Hi-Tech computer systems. Just let me be in the story from beginning to end in the historical world.
 
Feudal Japan as the most requested setting.
Samurai from Africa.
Fictional daughter.

I don't know about you all but it seems the developer has succesfully meet the request 1969%. GGWP!
 
What's the opposite of white washing? Woke washing! You would think that an American company that Historically dropped 2 a bombs would be less racist against the Japanese culture 🤔. Pop quiz which Democrat president nuked Hiroshima?
Update it's a French company I guess that makes it ok.
 
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